Noah
Apprentice
Posts: 26
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Post by Noah on Apr 28, 2015 20:18:53 GMT 1
Iv been enjoying this first week playing mortals in ZHV and just felt like giving my feedback so far, specially concerning slow skillgains and hard loot. Honestly, i loved it and i hope it doesnt change much duo players request. Players will always ask for more untill it get just as lame as every other warshard around. It´s a shame if you have to wait for your char to get lvl 4 to start fooling around. On scarce resources, you enjoy the middle way more...start hunting sooner, with lower cost sets while the overall item value increases. My suggestions are: 1 - To level actual skill system to increase more equally, but not much easier than what is now 2 - Keep rates low 3 - Set 4 clients per IP on the first 3 months to encourage people to try the shard now 3 - Improve wild spawns, npc´s and decoration on populated areas 4 - Close access to a few towns forcing players to stick around 4 towns max 5 - Monster-town Trinsic, for the ol times Even tough, i think you are making a good job so far, keep it up! Cheers!
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Post by Host Odin on Apr 30, 2015 4:12:15 GMT 1
hehe i like it, i defenetly say like on nr 2 and nr3(the 2nd) and nr 5
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Post by Freyja on Apr 30, 2015 6:33:06 GMT 1
I fully support the idea of having Trinsic as a monster town.
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Post by Tyr on Apr 30, 2015 15:01:23 GMT 1
i aswell support trinny as monster town
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Post by Loki on Apr 30, 2015 20:37:52 GMT 1
Hmm thinking.. Zombie apocalypse in Trinsic?
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kirke
Apprentice
Posts: 8
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Post by kirke on Apr 30, 2015 21:03:47 GMT 1
Hmm thinking.. Zombie apocalypse in Trinsic? Yes please
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Post by picard on Apr 30, 2015 23:44:24 GMT 1
I feel like talking about event when half of us cant log in is a bit misguided
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